Towerpocalypse is a 3D castle defense game in DirectX using C++ with castle upgrades, special weapons, and a relentless onslaught of enemies attempting to destroy your castle.
We used models imported from Maya, Shaders to do particle effects, multitexturing, animating textures, and the terrain is generated from a heightmap.
I don't have a way at the moment to grab any screenshots or videos, but hopefully soon.
We drew inspiration from the 2D flash game Defend Your Castle.
So our 2D Graphics Programming game is all done, and I gotta say I'm real happy with how it came out. It's a 2D side-scrolling beat 'em up featuring our main character, Taj, your everyday karate-loving tortoise. Join him on his adventure fighting Pygmys and a boss that looks like a scary version of the stay-puft marshmallow man. There's a story in there somewhere, but Justin will have to remind me what it was.

